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Hyperspace ramming
Hyperspace ramming




So when the ship enters hyperspace, it immediately breaks apart on impact and causes minut damage. The Raddus' shields are new and experimental. That the quick route exists for freighters is secondary, if you consider that for a miltiary operation you need cruisers to battleships and acclamator sized troop transports - they would not fit that route. Hyperspace Ramming In the TLJ novelisation if I'm not wrong, they've briefly explained why this maneuver was not seen to often in the SW universe. And how well used/explored for ships of that size. Work the trade routes, learn to use your crews’ unique attributes, mine for fuel, search for. You kinda have to picture it like a large ship.Īnother factor seems to be how well used/explored the route is. Hyperspace Delivery Service offers an exciting and strategically challenging journey where you must manage your fuel, oxygen, food, and various other supplies to make your delivery within the target time.

hyperspace ramming

However, by doing so so close to the dreadnought, hyperspace was not entered. Her method to do so is to accelerate to 'lightspeed,' which normally means entering hyperspace. In that scene, Holdo sacrificed herself to take out the pursuing Imperial Dreadnought. The game was, for a while, extremely hard to locate ever since the game was removed from itch.io to make way for Hypnospace Outlaw, a game that is more or less a 90s internet simulator. But formation flights of a lot of small ships can make it a issue again. That scene is the so-called 'Lightspeed ramming' by woke feminist Admiral Holdo. Hypnospace Enforcer is a video game released by Jay Tholen on itch.io in 2014 for 1.99, then became free after a new update was made in 2015. Huge ships like the Malevolence are pretty slow in hyperspace/have to plot a wide course to savely avoid all those small gravity wells that a fighter could easily avoid.Ī small freighter - especially flown by a jedi who can rely on jedi pre-cognition to pick shortcuts - can pick a more direct route.

hyperspace ramming

Needing a long time to make it seems to be mostly a mater of size. However, in other episodes, ships don't arrive in time to support in battles because they have to plot long and complex hyperspace routes which take longer.

hyperspace ramming

You can tell because Ahsoka, Padme, Jar Jar and the clones are fighting droids in Dr Vindi's base, and send a transmission to Anakin and Obi-Wan which they receive after collecting the root. Yet Anakin and Obi-Wan get there pretty much instantly.






Hyperspace ramming